![]() Click on the folder icon of the products entry. Includes a collection of KOMPLETE Instruments and Effects, KOMPLETE KONTROL Software, and MASCHINE ESSENTIALS (full MASCHINE software plus 1. Open the KOMPLETE KONTROL Preferences and select Library > Factory. Native Instruments Komplete Kontrol S49 (ORIGINAL, MK1) Dust Cover and Keyboard Protector Antistatic, Water Resistant, Premium Fabric, Black by DigitalDeckCovers 3.8 out of 5 stars 35 28.99 28.Cubase and Nuendo integration coming in a future update to the KOMPLETE KONTROL software. Intuitive control over Logic Pro X, GarageBand, and Ableton Live.Deep integration with MASCHINE software.From the flagship KONTROL S Series with enhanced browsing and performance features, to the addition of the smart, streamlined KONTROL A Series, there's now a keyboard that's right for any musician. Source codes for developers for the Mac OS X 10.5 audio drivers of our audio interfaces (e.g. DOWNLOAD MAC INTEL DOWNLOAD MAC M1/M2 DOWNLOAD WINDOWS. Pre-mapped control of KOMPLETE Instruments and Effects plus hundreds of Native Kontrol Standard (NKS) plug-ins from leading manufacturers via the KOMPLETE KONTROL software Description The KOMPLETE KONTROL Series MIDI keyboards from Native Instruments are designed to give immediate, hands-on control of music. For use with: All current Native Instruments software products.Smart Play: Stay in key with over 100 scales and modes, play chord progressions and arpeggios with single keys, or map any scale to white keys only.Tag-based preset browsing directly from the keyboard or via the KOMPLETE KONTROL software: Find sounds quickly and hear instant previews.4-directional push encoder for one-handed sound browsing and project navigation. ![]() Informative OLED display for at-a-glance navigation An expanded production bundle with cinematic instruments and orchestral libraries, plus 62 Expansions, and over 80,000 sounds. NI Komplete Kontrol S49 MK2, 49key Smart Keyboard Controller NI 042 Get hands-on with all your virtual instruments and effects Pro-grade Fatar keybed.Best-in-class, custom NI keybed, available with either 25, 49 or 61 semi-weighted keys.Smart, streamlined keyboard controller for all your virtual instruments and effects.
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If you played Talos Principle strictly for the puzzles, then you missed over half of the game. When played alongside Half-life 2, the humor of the Portal story was even better! I thoroughly enjoyed Portal and Portal 2. I think the devs were more focused on their forum simulator than the actual puzzles. It was good for the money, but like some other people, I was expecting at least one new thing. I was also a little underwhelmed by the DLC. ![]() Furthermore, I don't see much room for creativity. Yes, some things could be used without lasers, but that rarely happens. ![]() Everything else exist to help the player manipulate the lasers. This game could have been called The Laser Principle. Talos, on the other hand, has very little content, and some things can not be used independently, like the platform. Furthermore, many map creators have found creative ways to use the content to make new things. The variety makes all the puzzles unique. It is the opposite of the first game, less focus on time trials, more focus on puzzles.Īlso, Portal 2 has more content, and almost all of that content can be used independently or together. If you never played it, then I strongly suggest you do. Portal has the Portal gun, and the companion cube (and possibly the radio).I believe the OP was referring to Portal 2. Originally posted by Latharion:I am confused as to the statement that Talos Principle is inferior to Portal because of "fewer things to play with". The levels seem cleverer and tougher but they shouldve added a new element. But there is WAY more variation and possibilities in Portal, when playing others custom levels Im still finding new ideas (such as splashing blue gel onto a light bridge and launching into it at the exact right angle to bounce off and reach another platform).Īnd I just felt they could easily have introduced something new for RtG DLC here. What about the forcefields in Portal, what about the laserfields, the forward/reverse beams (me and my friend call alien abductors), the laser beams you reflect with cubes, the gels which affect speed and bounce, the momentum flings, the light bridges etc. Come on.im not just talking about the physical items you use. The stars were very cleverly hidden, and the easter eggs tended to be worth the effort. Heck, the area 1 puzzles were quite challenging. I found the DLC to be quite a bit more challenging than the main game. ![]() Talos Principle proved that tools can be more useful than their obvious purpose. Portal proved that much can be done with very little. Neither is superior or inferior, just different. Also, Portal took place in closed in spaces, whereas Talos Principle takes place in wide open areas. Talos Principle has jammers, connectors, boxes, fans and platforms (as well as a few "special" items). Portal has the Portal gun, and the companion cube (and possibly the radio). I am confused as to the statement that Talos Principle is inferior to Portal because of "fewer things to play with". I'm enjoying the difficulty spike but couldn't they have added at least one more totally new feature to the puzzles? Is there really no new ideas at all they could add? I like the game it is definately inferior to Portal in terms of variety possibilities as there are far fewer things to play with. Originally posted by swfc_dan:Finally got this in sale after finishing TP and enjoying it. ![]() The hardest of those positions has to be the catcher. It is the same because it is one of the hardest sports to play (a list for another time). I wouldn't trade playing it for the world though.Īh, baseball: America's pastime and one of the sports that people in America aren't watching anymore. Either you are being blocked by a 300 pound man made out of muscle or being cut by a short running back diving at your knees. ![]() It is also one of the toughest positions to play. They are the ones who make the adjustments on the field to what the offense is throwing at them and is who the offense schemes around whenever they look at film. You have to be prepared for anything, even if it is the strangest things (who prepares for a wide receiver pass or a flea flicker every week?) When you see a linebacker, you will usually see somebody who is very bulky and is fast. As a linebacker, you have to not only memorize your own defensive scheme, but the offense that you will be playing next weeks' scheme. This is the position I play for my college, and I will argue to the day I die that it is one of the hardest positions to play in sports (kind of a hint for the end of the article). However, she has never gone less than four years in-between albums, so this 13 reference will stick around for quite some time. Since she has been using ages in songs since her first album, it is likely she will mention more on subsequent albums. When it comes to Taylor Swift, there are hardly any coincidences. Some songs peaked at #13 on the Billboard Hot 100.Ĭould that fact that Taylor Swift mentions 13 different ages in her music be a coincidence? It could, but it seems unlikely. The number 13 is also connected to her music. She was born on December 13 and turned 13 on Friday the 13. If you're a Taylor Swift fan, you probably already know what that means. If you've been paying attention to the numbers before the ages, you'll notice that this is the 13th age mentioned in a Taylor Swift song. I could have combined 7 and 9, and 87 and 89 since they're so close together, but I wanted to make a point. I didn't who I was supposed to be at fifteen." I've found time can heal most anything, and you just might find who you're supposed to be. "When you're fifteen, don't forget to look before you fall. But in your life you'll do things greater than dating the boy on the football team. "When you're fifteen and your first kiss makes your head spin 'round. This is life before you know who you're gonna be. And when you're fifteen, feeling like there's nothing to figure out. "'Cause when you're fifteen and somebody tells you they love you, you're gonna believe them. Since it's the name of the song, 15 is mentioned multiple times. She even mentions the name of her real life best friend at the time, who she is still friends with now. She talks about friendship, love, and dreams. This song is also on Swift's Fearless album. You don't have to look hard to find this one. |
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